Women in the Animation Industry--Some Thoughts
The Cartoon Network's Linda Simensky offers some personal observations on the ways women make it in today's animation industry.
The Cartoon Network's Linda Simensky offers some personal observations on the ways women make it in today's animation industry.
I heard about the death of Shamus Culhane through a voice mail message from Animation World Editor Harvey Deneroff asking me to write an obituary. Two years had passed since Shamus had told me that he was dying, but somehow I never took this news seriously...
I was strapped tight in the 20 ton silver rocket ship named To InfinityAnd Beyond with countdown within minutes. I reminded myself to "breathe" according to basic manual training. "Body Functions" read high normal. Don't want to get too high, it distorts the mind's reaction time and I'll probably go in my suit...
At 41, the game designer and inventor has been developing interactive video games for the CD-based and coin-operated markets for as long as just about anyone, and his successes are now legend: Among them is Dragon's Lair...
Welcome to our Desert Island; our first in a series and a unique partof our magazine. My monthly quest is to find out how animation (and otherarts) impacts and influences internationally renowned animators, actors,directors, producers, musicians, and so on...
This article is adapted from the keynote address Bill Kroyer gave at the Ojai Animation Conference, in Ojai, California, on July 22, 1995. The Conference, designed as a retreat for the animation industry, was sponsored by the International Animated Film Society, ASIFA-Hollywood, in association with the Ojai Film Society.