The 2018 VFX Nominees: Doubling Down on Digital Effects
Group of 20 nominees draws on two decades of experience and technological advances, delivering shots that were previously unimaginable.
Group of 20 nominees draws on two decades of experience and technological advances, delivering shots that were previously unimaginable.
DNeg VFX supervisor Paul Lambert details the creation of futuristic Los Angeles cityscapes, the holographic Joi, and the visuals for the final act of director Denis Villeneuve’s follow-up to the 1982 sci-fi film noir classic by Ridley Scott.
Does the Middle Kingdom’s growing use of quality previsualization efforts portend greater VFX-heavy film success to come?
This winter offers a franchise reboot, massive destruction on a global scale, and the return of Paddington the bear, but the real story just might be the worlds of wonder conjured up for the Disney adaptation of ‘A Wrinkle in Time.’
VFX supervisor Stuart Lashley oversees 200 shots for the third instalment of the God of Thunder franchise, including wormholes, fiery crashes and attacks, high-rise apartment views, and the vast wasteland of Skakaar.
Marvel Studios VFX supervisor Jake Morrison oversaw just under 2,700 shots contributed by Framestore, Digital Domain, Double Negative, Industrial Light & Magic, Rising Sun Pictures, Method Studios, Iloura and Luma Pictures for the third instalment of the God of Thunder franchise.
Contest offers prizes to artists who replicate materials from the company’s Mattershots Instagram inspiration channel.
New location due to open in early 2018 will be Academy Award-winning VFX company’s sixth international facility.
VFX veteran has lent his talents to a slew of major feature films including ‘The Avengers,’ “Harry Potter and the Deathly Hallows: Part 2,’ and ‘Pirates of the Caribbean: On Stranger Tides.’
Representing more than 600 academic facilities located in over 80 countries worldwide, worldwide, Autodesk-sponsored student competition received 8,725 digital projects created by 2,752 students.
Exclusive presentations from ILM, DNeg, Important Lookin Pirates, and more, to cover Clarisse 3.5’s wide range of improvements including a new set of innovative and creative features focused on layout, scene assembly, look development, lighting and rendering.
Double Negative veteran to oversee leading VFX for feature film, including the upcoming ‘Blade Runner 2049.’
Two new VFX-specific apprenticeships to be launched in Fall 2016 at five world-class studios including Framestore, Double Negative, Jellyfish, Lexhag and The Mill.
Berlin-based filmmaker Jannis Funk relies on Shotgun to manage a team of 300 remote VFX artists, a library of 900 miniature models, and overall production tracking and review.
Growing Vancouver facility adds ILM alum Shawn Hillier as Senior VFX Supervisor and former DNeg staffer Maya Roza as Compositing Supervisor.
New release of high-end 2D & 3D rendering software features expanded VFX toolset along with new licensing and rental options aimed at small-to-mid-size studios.
Fabric Engine user group meeting to be held July 26; joint presentation with Oculus Story Studio at DigiPro demonstrating how characters rigged with Fabric can add realism to VR experiences within Epic’s Unreal Engine takes place July 23.
Animated clip accompanies new short story by J.K. Rowling that serves as a prequel to the upcoming Harry Potter feature, ‘Fantastic Beasts and Where to Find Them.’
New trailer features the song ‘Sledgehammer,’ Rihanna’s new single that will be included as part of the official ‘Star Trek Beyond’ soundtrack.
New trailer showcases spectacular visuals created by VFX house Double Negative as well as the close looks at the film’s cast.
New full-length trailer showcasing stunning visuals created by Double Negative and Sony Pictures Imageworks features P!nk's cover of ‘White Rabbit.’