Substance Days Returns to Hollywood
Public sessions and the keynote address will be streamed live on the Gnomon and Allegorithmic websites.
Public sessions and the keynote address will be streamed live on the Gnomon and Allegorithmic websites.
First-ever Unreal Engine User Group to showcase how real-time graphics are transforming content creation across animation, feature film, augmented and virtual reality, and more.
Emerging Technologies, Studio, and Real-Time Live! programs include touch holograms, a varifocal optical layout, ‘Star Wars Battlefront VR,’ and more.
Detailed look at the making of the three-minute ‘Fortnite’ trailer assembled, lit, color corrected and rendered in Unreal Engine will be presented at the Unreal Engine User Group meeting during SIGGRAPH 2017.
New streamlined version of scalable cloud-based project management solution makes video production tracking more accessible.
All-star event showcasing new Elara and Bunsen products alongside industry-leading tools Nuke, Modo, Katana and Cara VR to feature special guests Industrial Light & Magic, Weta Digital, Marvel Studios, id Software, and more.
MaterialX development team to host a ‘Birds of a Feather’ meeting at the ACM SIGGRAPH Conference in Los Angeles, CA on Monday July 31, 2017.
SIGGRAPH 2017 will present the animated, student short film, created by Animationsinstitut alumni Kariem Saleh and Alexandra Stautmeister, with the award at a ceremony at SIGGRAPH in Los Angeles on July 31, 2017.
Student film ‘Song of a Toad’ named best in show; John Lewis ‘Buster the Boxer’ wins jury award; MOPA’s ‘Garden Party’ awarded best student project.
The subject of the 2016 documentary film ‘Floyd Norman: An Animated Life,’ Disney legend to discuss his life and career during a fireside chat kicking off SIGGRAPH 2017.
Ten Virtual Reality experiences and 22 features, short films, commercials and game trailers are selected for the 2017 SIGGRAPH Computer Animation Festival.
SIGGRAPH’s fledgling VR showcase matures with a diverse array of new Virtual and Augmented Reality projects from around the world, all focusing on the theme of diversity.
In one of the many SIGGRAPH 2017 TALKS, Hind Wakil and Eli Saliba of Damascus-based Lighthouse VFX will discuss how they worked and survived in a war zone.
SIGGRAPH 2017 Technical Papers to feature computer science discoveries in fluid simulation, fabrication, geometry processing, and more.
Winners to be announced during this year’s SIGGRAPH Conference, taking place July 30 through August 3; deadline for nominations is June 19.
Computer graphics conference and exhibition to feature a special art gallery dedicated to the works of contemporary Latin American artists, including Marcela Armas and Arcángelo Constantini, Rodolfo Peraza of Fanguito Studio and Gilberto Esparza.
More than a dozen new experiences planned for 44th international conference and exhibition on computer graphics and interactive techniques to be held in Los Angeles July 30 through August 3.
SIGGRAPH 2017 seeking Virtual Reality and Augmented Reality submissions for possible inclusion within the VR Village, the Computer Animation Festival’s VR Theater, the Emerging Technologies program, the Games Focus Area, and Real-Time Live!
Deadline for submissions for Production Sessions is February 6, 2017; entries for the Computer Animation Festival close March 21, 2017.