Psyop Expands ‘Kismet’ to New Platforms
The popular VR fortune teller now combines tarot reading, astrological reading and the ancient Babylonian game of Ur on Google Daydream and Samsung Gear VR devices.
The popular VR fortune teller now combines tarot reading, astrological reading and the ancient Babylonian game of Ur on Google Daydream and Samsung Gear VR devices.
Fast-growing roster of directorial talent fusing technology and storytelling includes Nexus Studios, Mighty Nice, Gentleman Scholar, Assembly, The Mill's Mill+, XYZ Studios, Wizz, Carnage, independent visual director Paul Mitchell, and Blacklist directors CISMA and Terry Hall.
This year’s edition of the animation, video game and transmedia event calls for projects in three categories: Portuguese-Spanish animation and video games, European transmedia and new media projects and international online animation series, with a submission deadline of July 28.
Director of immersive platforms storytelling for ‘The New York Times’ Graham Roberts will present a 40-minute talk about the organization’s VR expertise and integration of the new medium into the media outlet’s news reporting through NYT VR, as well as insight into the making of the 10-minute short film ‘The Antarctica Series: Under A Cracked Sky,’ executive produced by Roberts and one of four films in the Times’ Antarctica series.
Launched by creative studio VR Playhouse, the program consists of three essential, six week courses covering 3D production, interactive 360 video and storytelling in virtual reality starting July 10, with other intensives planned.
Tiny Island Productions will adapt and expand their ‘Dream Defenders’ animated series for the China market with a TV series, feature film, comics and an augmented reality experience, all as part of WingsMedia’s hope to grow ‘Starship MZ’ properties into China’s Marvel Universe equivalent.
The multi-platform VR experience is based on Columbia Pictures’ 'Spider-Man: Homecoming,' in theaters July 7, and will be free across major VR platforms PlayStationVR, HTC Vive and Oculus Rift June 30.
The film’s producers Iryna Kostyuk, Egor Olesov and Anna Eliseeva will present the in-development film’s teaser introducing the protagonists on June 15 at MIFA.
SIGGRAPH’s fledgling VR showcase matures with a diverse array of new Virtual and Augmented Reality projects from around the world, all focusing on the theme of diversity.
Production company 1stAveMachine combines resources with VR community and platform Kaleidoscope to focus on producing branded VR content.
The One Club for Creativity awards has honored Framestore with 49 trophies across five projects, including 18 gold awards for ‘Field Trip to Mars,’ all for the production company’s innovative work in virtual and augmented reality.
Philippe Baylaucq’s immersive ‘A Day on the Franchère Bridge’ (‘Un jour sur le pont Franchère’) re-creates the rhythms of a typical day in the early 19th century.
New VRgins program offers £1,000 prize for virtual reality, augmented reality and 360-degree video projects; deadline for submissions is May 23, 2017.
Designed to identify and experiment with new and emerging technologies, mew Nickelodeon Entertainment Lab aims to fuel production opportunities and content creation.
Tribeca Immersive’s 2017 lineup set to transport audiences to new worlds with 23 Virtual Arcade projects and six Storyscapes selections from VR filmmakers, developers and studios spanning six different countries from around the globe.
Three-week artist residency hosted by The Animation Workshop to be held September 11-29 in Viborg, Denmark.
First-of-its-kind educational VR game and docu-short from agency Deutsch, Ntropic + Tactic and m ss ng p eces helps drive clean water initiatives in places like rural Thailand.
The VRLA Expo running April 14-15 in Los Angeles will feature a full slate of demos, educational sessions, experimental work, panels and presentations.
Live action and VR/experiential/digital filmmaker most recently partnered with Within for narrative VR film ‘New Wave.’
Maker of OptiTrack motion capture systems to remain a separate business with its own executive team, customers and market initiatives.
Leaders and upstarts from across the Virtual Reality and Augmented Reality industry will convene in Los Angeles May 1-2.