VFXWorld Magazine
Oddworld’s ‘Real’ Reel World
Ellen Wolff talks with Oddworld Inhabitants Lorne Lanning as he considers the realtime CG technologies that will change gaming along with movies and TV.
'Exorcist: The Beginning' Has Scary Effects
Alain Bielik chronicles the adventure of bringing Exorcist: The Beginning to the big screen for the second time.
'Inspired 3D Short Film Production': Story — Part 2
Continuing Inspired 3D Short Film Production excerpt on story, authors Jeremy Cantor and Pepe Valencia delve more into structure.
'Alien Vs. Predator': The Battle to Merge Practical Effects and CGI
Mary Ann Skweres takes on predatory aliens to find out the visual effects secrets behind Alien Vs. Predator.
Vicon MX Shows Dramatic Improvement for MoCap Technology
J. Paul Peszko investigates Vicon's new MX line, the next generation suite of realtime optical motion capture systems.
Paul Debevec's Journey to 'The Parthenon'
Mary Ann Skweres chronicles Dr. Paul Debevec's pioneering 3D works as well as his newest short, The Parthenon, which premieres at SIGGRAPH 2004's famed Electronic Theater. The Parthenon takes the viewer on a two-and-a-half-minute virtual journey through both the digitally reconstructed Greek temple and a photorealistic recreation of the sculptures housed in the Duveen Gallery of the British Museum.
'Inspired 3D Short Film Production': Story — Part 1
Starting our Inspired excerpt series from the new book, 3D Short Film Production, authors Jeremy Cantor and Pepe Valencia take readers into the most important part of any 3D film production - the story.
'Immortel': Bringing the Power and Poetry of Bilal to the Big Screen
After the recent release of Blueberry, French effects artists deliver yet another visually arresting movie. Alain Bielik uncovers the magic behind Enki Bilals Immortel, a fascinating blend of live-action and CGI.
Lighten Up with LightWave 3D 8
From Peachpit Publishing, VFXWorld has an excerpt from its newest book, Lighten Up with Lightwave 3D 8.
The Pixel Priestess: The 3D World Beyond Superheroes
The Pixel Priestess takes time out to think about vast worlds other than entertainment built of pixels and time.
'VFXWorld’s' F/X & 3D Animation School Survey — Part 2
Bill Desowitz presented six questions to a host of schools and has compiled the second collection of the answers.
'Lorenzo' Visual Development Gallery — Part 2: Characters
In our second visual development gallery for Disney's new short Lorenzo, VFXWorld takes a look at the characters conceived by Joe Grant and transformed by Mike Gabriel.
'Catwoman' VFX Claw Past Comic Book Conventions
Gerard Raiti goes and scratches up the facts about the effects used to bring Catwoman to the big screen.
The Real 'CSI' and Beyond
This isnt an episode of CSI. Bruce Shutan investigates the real life uses of 3D in forensics and medical science.
'I, Robot' and the Future of Digital Effects
Alain Bielik meets the visual effects supervisors of two effects studios to uncover the truth behind Alex Proyas robots revolution.
'Spider-Man 2': A Conversation with Visual Effects Guru John Dykstra
Ellen Wolff discusses vertiginous flights of fancy and other superhero feats in Spider-Man 2 with visual effects supervisor John Dykstra.
Sidebar
Bill Desowitz presented six questions to a host of schools and has compiled the first collection of some of the answers.
'King Arthur': The Truth Behind the Myth
Henry Turner talks with King Arthur's visual effects wizards to conjure up the truth about the vfx behind the newest cinematic rendition of the legendary myth.
'Inspired 3D': Modeling Resources — Part 1
Continuing our excerpts from the Inspired 3D series, Tom Capizzi delves into modeling resources in the first of two parts.