Unreal Engine 5.5 Now Available
Latest update features major enhancements to animation authoring, rendering, virtual production, mobile game development, and developer iteration toolsets.
Latest update features major enhancements to animation authoring, rendering, virtual production, mobile game development, and developer iteration toolsets.
The company taps UE5 technology for its first animated film, which is based on its popular video game ‘Mutant: Year Zero Road to Eden;’ the story follows an unlikely team of animal mutants as they navigate a post-apocalyptic wasteland in search of answers.
Ahead of its GDC showcase next week, Microids and Tower Five have dropped a gameplay trailer for their upcoming photorealistic real-time strategy game that immerses players in a magnificently microscopic forest ecosystem as an ant sworn to protect the colony at all costs.
The studio is harnessing UE5, with its real-time production pipeline, on their new animated virtual production project, a film about a primitive candlemaker’s journey of enlightenment and discovery of artificial light technology.
New Unreal Engine 5 plugin leverages existing render setups and scalability so cloud-based resources can accelerate final-pixel outputs; also updates DCC apps, including Adobe After Effects 2023, Autodesk Maya 2024, Autodesk 3ds Max 2024, Autodesk VRED 2023 and Maxon Cinema 4D 2023.
For Junior animation student Alexandra Young, jumping into Unreal Engine to direct the school’s latest animated film, having never worked in 3D, was at first like drinking water from a firehose; however, she and her team quickly and effectively embraced the powerful real-time animation platform to tell an epic fantasy story in ways they couldn’t have done otherwise.
Innovative tool allows creators to easily search the company’s extensive model and materials library and seamlessly import assets into 3D content creation tools like Unreal Engine 5, Blender, and Autodesk Maya and 3ds Max.
The new update introduces Procedural Content Generation tools and a Substrate shading system providing artists with new real-time functionality – both showcased in March at GDC’s Electric Dreams real-time demo; also announced Unreal Fest 2023 coming to New Orleans in October.
The London-based studio’s production software allows artists to create 3D animated content for platforms such as TikTok and YouTube in real-time; smaller teams can create quality content faster and cheaper with fewer steps.
3D artists Gianluca Squillace and Pasquale Scionti’s project interconnect their workflows by replacing linear pipelines with live-sync creation, harnessing the collaboration platform powered by RTX GPU to create their Viking scene that conveyed a cold, glacial mood.
The show, produced in Unreal Engine 5, follows two teenage best friends as they compete in an eSports meets ‘American Ninja Warrior’ VR game tournament.
New features and workflow enhancements are revealed across entire product line, including Cinema 4D, Redshift, Red Giant, ZBrush and Forger, promising improved performance, workflows and advanced tools for animation, rendering and sculpting.
Gideon Ferber joins the virtual production solutions company as Senior Director of Motion and Production Graphics; Javier Reyes Gomez comes on board as Product Program Manager.
The 10-minute animated African horror fable by instructors Miguel Ortega and Tran Ma - known as Half M.T. Studios - employed hand-drawn and cutting-edge 3D techniques, with tools like ZBrush and Maya for characters and Substance Painter for texturing, and was rendered exclusively in the game engine.
The founder of EDSTUDIOS shared his holiday-themed short ‘The Great Candy Inquisition,’ all completed in NVIDIA Omniverse Create App.
The software developer wraps up the year with numerous product enhancements, including new features in Redshift, full support for ACES in Magic Bullet, and stability improvements throughout; newly launched and redesigned Cineversity now serves as the central hub for all educational content.
Leading compositing tool gets a major revamp, boasting improved performance and scalability, simple compositing workflows, and flexibility to create new USD-based integrations.
The fully managed pay-as-you-go compute service allows users to run and test complex, immersive 3D experiences and visualize large-scale scenarios in real-time.
New features and enhancements make it easier for users to share, collaborate and refine assets while facilitating DNA Calibration and integration into proprietary pipelines.
Enhancements in the latest version include a host of improvements and additions to toolsets specific to the animation and VFX industries’ needs.
New round of Series A funding will enable HoloSuite platform enhancements and continued development of new tools and techniques for 3D creation tools like Maya and Unreal Engine.
New release increases efficiency and versatility across industries, and includes enhanced world-building tools; animation, rigging, and modeling enhancements; and updates for virtual production, broadcast, live events.
New features and workflow improvements across the company’s product line include Cinema 4D’s Pyro for the creation of fire, smoke, and explosions, and an integrated Redshift Camera and Radial Symmetry for modeling; new features for Forger, VFX, and Trapcode were also announced.
London-based Rafi Nizam used Omniverse Create XR and content-creation apps from Adobe, Autodesk, and Epic Games to create his fun new animated show.
Artists get a free 3D asset Kit and free training tutorials to help complete the mission: build a galaxy and submit via social media by December 2 for the chance to win prizes. Top entertainment recruiters and art directors from ILM, Riot Games, NASA, Netflix, and CD Projekt Red will view and judge entries.