Devcom Developers Conference 2024
The hybrid event, featuring talks, panels, and workshops by worldwide industry leaders, returns to Cologne, Germany this August 18-20.
The hybrid event, featuring talks, panels, and workshops by worldwide industry leaders, returns to Cologne, Germany this August 18-20.
Program displays latest in computer graphics, highlights intersection of art and technology, and illustrates advancements in art, language, and contemporary media art; runs July 28 – August 1 at the Colorado Convention Center.
The short game on AI goes to the Writers Guild of America, but the studios are playing the long game.
The AI model transforms 2D video clips into detailed 3D structures for export and use in design applications across art, game dev, robotics, and digital twins.
The hybrid event, featuring talks, panels, and workshops from experts across the global games industry, will take place August 20-22 in Cologne, Germany.
The 20th ACM SIGGRAPH European Conference on Visual Media Production brings together worlds of academic algorithmic research and post-production to discuss new advancements and innovative applications; the conference will take place November 11– December 1, 2023.
New technology uses neural networks to turn 2D video clips into detailed 3D structures for import into design applications; NVIDIA Research to demo at this year’s CVPR in Vancouver June 18-22.
2-year research programs setup to help solve problems facing the visual effects industry; areas of focus include the application of machine learning to solve VFX light transport simulation problems, and learned resolution - independent rendering for feature films.
R&D project aims to develop a totally immersive virtual production environment delivering high-quality real-time scenes in Unreal Engine.
Industry trailblazer tapped to lead innovation across company’s VFX and animation teams, with a focus on emerging technologies, real-time technology, and the use of AI; previous SIGGRAPH chair will also nurture relationships with SIGGRAPH, VES and other industry organizations.
Second Grant the company has been awarded will accelerate development of BigRoom, their new collaborative VR tool.
163 projects from 24 countries have been chosen, representing innovative, cutting-edge research across a wide range of computer graphics fields.
Dive into the future of digital imagery, visualization, and animation while examining the challenges of technology with sessions led by industry leaders in CGI, FX, animation and research.
Release makes available classic and rare films by the ‘Father of Visual Music’ and the great-grandfather of motion graphics.
NVIDIA is combining our expertise in AI with our long history in computer graphics to advance 3D graphics for games, virtual reality, movies and product design.