PXO to Run Sony Pictures’ LED Volume on Stage 7
SPE’s award-winning virtual production and VFX company assumes operation of the virtual production stage located on the historic Sony Pictures Studios lot in Culver City.
SPE’s award-winning virtual production and VFX company assumes operation of the virtual production stage located on the historic Sony Pictures Studios lot in Culver City.
Product suite additions enable powerful collaborative workflows; editor uses 3D techniques to create and modify simulation-ready digital twins while cloud-based tool supports large scale high-fidelity simulations anywhere - directly from a web browser.
The planned restructuring, which includes cutting business ties in the U.K. and Australia, is meant to ‘align our organization with the growth areas of the business and to prepare us for our next chapter as a standalone company,’ says CEO Jeffrey Hirsch.
Three presenters at NVIDIA GTC, the conference for AI and the metaverse, talked about their adoption of real-time virtual production integrated with the technology giant’s end-to-end platform for building and operating 3D virtual worlds, a growing movement supported by Exxact Corporation, a Fremont, CA-based provider of high-performance computing solutions.
The studio’s second round of staff cuts in less than six months ‘were across corporate functions, feature, television and technology departments as part of an overall cost-reduction.’
Announced by CEO Jim Sweeney on Thursday, the company plans a 16% workforce reduction as well as a divestiture of Bandcamp in a move towards a new ‘metaverse-inspired ecosystem’ strategy.
Look behind-the-scenes of how the Serbia-based 3Lateral team harnessed MetaHuman Animator to make the high-fidelity cinematic short.
The former Rhythm & Hues and DreamWorks Animation senior exec switched gears and jumped headfirst into animated film and series development, creating her own shows while mentoring and collaborating with Epic Games and ASIFA India to start the Women Creators Program.
Update boasts new experimental features, including Orthographic Rendering and cinematic-quality volumetric rendering using SVT, refined workflows and capabilities across Lumen, Nanite, Path, Tracing and new standards suite for the next-generation virtual production - within nDisplay.
Productions will use both 3D animation and real-time pipelines leveraging Unreal Engine as a key component.
The studio is harnessing UE5, with its real-time production pipeline, on their new animated virtual production project, a film about a primitive candlemaker’s journey of enlightenment and discovery of artificial light technology.
The conference heads to the New Orleans Convention Center October 3-5, this year featuring over 150 sessions, hands-on training, and networking opportunities.
New Unreal Engine 5 plugin leverages existing render setups and scalability so cloud-based resources can accelerate final-pixel outputs; also updates DCC apps, including Adobe After Effects 2023, Autodesk Maya 2024, Autodesk 3ds Max 2024, Autodesk VRED 2023 and Maxon Cinema 4D 2023.
Customers can now access expansive compute resources including NVIDIA RTX A5000-A6000 graphic cards for VFX, animation, and motion graphics workloads; check out the demo at SIGGRAPH 2023, running August 6-10 in LA.
For Junior animation student Alexandra Young, jumping into Unreal Engine to direct the school’s latest animated film, having never worked in 3D, was at first like drinking water from a firehose; however, she and her team quickly and effectively embraced the powerful real-time animation platform to tell an epic fantasy story in ways they couldn’t have done otherwise.
The annual international competition garnered 5,517 entries from aspiring design and media entertainment artists; a panel of more than 150 judges and industry professionals selected winners based on criteria including creative, technical, and presentation skills as well as complexity and raw talent.
Selected by Epic Games to create a short film in four weeks based on the concept of ‘Duality,’ Arturo Brena and his production studio, KeexFrame, used Unreal Engine to tell the emotional story of a thief who confronts a young, wounded version of themselves when looking in a mirror.
Built entirely within Unreal Engine, the film is written and directed by M.R. Horhager, illustrated by Aaron Hong, and narrated by Whoopi Goldberg.
Mundos Digitales returns to A Coruña this summer with a recruitment fair, a wide range of lectures and workshops from leading industry professionals, and an animation festival.
Photogrammetry app uses pictures taken with Android or iOS device to create high-fidelity 3D models; export to Sketchfab or download to use in other apps such as UE or Twinmotion.
The UE demo, unveiled at this year’s ‘State of Unreal’ at GDC, showcases experimental Procedural Content Generation – tech allows users to build scalable, virtual worlds fast with an iterative design pipeline.
Latest version of the fast and easy digital human pipeline brings high-fidelity performance capture to MetaHumans.
The deal accelerates the public TV subsidiary’s creative hub expansion to the South of France while providing a more robust infrastructure and access to cutting-edge real-time technology.
Real-time innovator reveals programming slate with live and real-time demos and proof-of-concept shorts, at the festival which runs June 11-17.